NItzan Bartov is a game designer and architect based in Brooklyn.
In VR, interactive and spatial media, her work mixes pop culture and sci-fi with computational design and sculptural elements, exploring representations of time and beauty in the flaws of the digital world.
Her works were presented at TriBeCa, SXSW and Sundance Film Festivals, Art && Code, Grey Area Festival, The Current Museum, and were covered by Wired, The New York Times, The New Yorker, Haaretz, BBC, The Verge, Vice and others.
Nitzan is a Media Lab Fellow at The Economist, and an Advisor at the School of Visual Arts. She studies architecture in Tel Aviv University, taught at Pratt Institute and the Kill Screen Scholars Program.
// Contact: ME@NITZU.ME