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nitzu.me

  • Selected Works
  • Me

Propeller

Propeller is a series of artifacts exploring form and motion through time, by using the 3-D slit-scan game mechanics developed for Horizon - a 4-D adventure puzzle video game.
Horizon is being developed by my game studio n-Dimensional.

// Propeller was exhibited at Playdate, the first annual babycastles gallery residency show. Jul, 2015.
 

 

Propeller1.JPG
Propeller2.JPG